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传播大类课程组专任教师―郭慧婷
作者:佚名   文章来源:本站原创  点击数:427  更新日期:2024/11/13 14:36:16

  郭慧婷 副教授

个人简介:

郭慧婷,女,副教授,传播大类课程组专任教师。20248月毕业于韩国湖西大学,获艺术学动画专业博士研究生学位。现为厦门工学院博雅教育与艺术传媒学院网络与新媒体专业讲师,主讲“编程基础”与“电子商务基础”课程。

1、研究方向:数字媒体艺术、影像理论研究

2、承担课程:“编程基础”与“电子商务基础”

3主要学术成果:

一、发表论文

[1] Huiting Guo(第一作者),Jong-Han Lee2*Character Image Changes in Game Adaptations――Focusing on <Arcane:League of Legends>[J].The Korean Journal of Animation.2023.09kci 韩国核心期刊),ISSN:17388627

(论文:游戏改编动画的角色塑造转变――以《英雄联盟 :双城之战》为例)

[2] Huiting Guo(第一作者),Jong-Han Lee2*The Performance of Animation on Chinas Short Video Platforms ――A Case Study of TikTok App[J].The Korean Journal of Animation.2022.12kci 韩国核心期刊),ISSN:17388627

(论文:动画在中国短视频平台上的表现――以抖音App为例)

[3] Huiting Guo(第一作者),Park Sung-won2*,Artistic and cultural healing elements and roles of healing video contents ――Focused on the Japanese film Natsumes Book of Friends[J].The Korean Society of Cartoon & Animation Studies.2021.11kci 韩国核心期刊),ISSN:1738-009X

(论文:治愈影像材料角色设计的艺术治愈功能 ――以日本作品《夏目友人帐》为中心)

[4] Huiting Guo(第一作者)Research on emotional Audio-visual language of VR Animation,The Korean Society of Cartoon & Animation Studies,2022.06

kci 韩国核心期刊)ISSN:1738-009X(论文:电影特效动画视听语言构成研究)

[5]Huiting Guo(第一作者)Research on the composition of Audio-visual language of Film Special effects Animation,The Korean Society of Cartoon & Animation Studies,2021.12

kci 韩国核心期刊)ISSN:1738-009X(论文:基于情感化的VR动画视听语言研究)

[6]郭慧婷2,《交互设计促进RPG游戏身份认同建立的研究――以《Detroit:Become Human》为例》,《科技传播》,2024 04,CN 11-5820/NISSN 1674-6708.

[7] Huiting Guo4,“Analysis of Green Supplier Management Impacting over Green Innovative Design and Environmental Performance in Cultural and Creative Industry[J].Journal Of Environmental Protection And Ecology, 2021,06(sci Q4,已检索)

[8]Huiting Guo3,Research on the Application of Architectural Pattern Elements in Southern Fujian in the Age of Artificial Intelligence[J].IEEE CS CPS(Conference Publishing Services)2020.09)(EI

[9]Huiting Guo3,The application of Minnan architectural pattern elements in ceramic cultural creation under the background of big data[J]. Journal of Physics: Conference Series,2020.10)(EI

[10]Huiting Guo3,“Research on the Design of Cultural and Creative Producta in Southern Fujian Based on Narrative Design Methoda. Journal of Physics Conference Series 1699(2020):012009.(ISSN:1742-6588).2020.(EI)

[11] Huiting Guo4,Analysis of decorative patterns of Minnan architectural ceramics based on digital image processing technology Proc. SPIE 12285, International Conference on Advanced Algorithms and Neural Networks (AANN 2022), 122851L (15 June 2022); doi: 10.1117/12.2637675

[12] Huiting Guo4,"Design method of cultural and creative products of Fujian and South African heritage based on simulated annealing algorithm," Proc. SPIE 12290, International Conference on Computer Network Security and Software Engineering (CNSSE 2022), 122901B (3 October 2022); doi: 10.1117/12.2641146

[13] Huiting Guo4, "Research on key technology of virtual restoration of ancient buildings based on convolutional neural network," Proc. SPIE 12348, 2nd International Conference on Artificial Intelligence, Automation, and High-Performance Computing (AIAHPC 2022), 123480Q (10 November 2022); doi: 10.1117/12.2641425

[14]Huiting Guo4, "Fast 3D reconstruction of ancient buildings based on virtual reality and convolution network," Proc. SPIE 12176, International Conference on Algorithms, Microchips and Network Applications, 1217625 (6 May 2022); doi: 10.1117/12.2636462

[15] Huiting Guo4 , Image Feature Matching Method of Ancient Buildings in Southern Fujian Based onImage Segmentation CIBDA 2022; 3rd International Conference on Computer Information and Big Data Applications, Wuhan, China, 2022, pp. 1-5.

[16] Huiting Guo4 , Research on Image Restoration of Ancient Buildings Based on Deep Convolution NetworkISMSEE 2022; The 2nd International Symposium on Mechanical Systems and Electronic Engineering, Zhuhai, China, 2022, pp. 1-5.

二、参与课题:

[1]2023.11-2026.11韩国人文社科重点项目:泉州特色“福”文化品牌的创意创新策略研究;课题号:2023KIHSSA004

[2]2023.09-2025.09福建省社科规划项目课题:闽南民间濒危传统工艺保护与传承研究;课题号:FJ2023BF507

[3]2024.04-2026.04福建省社科规划项目课题:闽南传统宫庙壁画的保护与活化研究课题号:FJ2024BF072

[4]2021.12-2023.12 《基于卷积神经网络的闽南古建筑图像修复研究》福建省教育厅青年科技项目,项目编号:JAT210564

[5] 2023.12-2025.12福建省教育厅青年科技项目《机器语音深度学习下的闽南传统壁画修复研究》,项目编号:JAT231088

[6]2019.12-2021.4《“数字创意产业”导向下闽西旅游文创产业的发展对策研究》,福建省教育厅青年社科项目,项目编号:JAS19350/A201919 (已结项)

[7]2017. 06 《“海丝文化”语境下对三明旅游与文创产业的开发与研究》,福建省教育厅青年社科项目,项目编号:JAS170457  (已结项)

[8]2023.08-2024.08泉州市社科合作项目:泉州特色“福”文化旅游品牌推广策略优化研究;课题号:2023H29

三、获奖荣誉:

[1]202012月《二十四节气茶具》获第18届韩国釜山国际艺术节铜奖。

(韩国 BIEAF 组织委员会 AGO2020运营委员会.釜山广域市环境文化联合)

[2]202012月作品《月相》获第18届韩国釜山国际艺术节铜奖。

(韩国 BIEAF 组织委员会 AGO2020运营委员会.釜山广域市环境文化联合)

[3]202012月作品《厝落有致》获第18届韩国釜山国际艺术节特别奖。

(韩国 BIEAF 组织委员会 AGO2020运营委员会.釜山广域市环境文化联合)

[4]20245月作品《社区宠物医疗车设计》获得2024CADA“第六届日本概念艺术设计”奖铜奖,作品编号CA24727(日本概念艺术设计奖大陆赛区组委会)

[5]20245月作品《工地建材智能运输机器人》在2024ROCA平面与空间设计奖中,获得铜奖,作品编号:R24K-48845(西班牙ROCA美术馆艺赛中国组委会)

[6]20246月作品获得“第六届香港新锐当代设计奖”铜奖,作品编号HK02-618-16184(香港当代设计奖组委会)

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